

Far Cry 2 is an open-world first-person shooter set in an unnamed African country. Players take the role of a mercenary who roams a large environment of desert, savannah, and jungle, completing missions for rival factions and allied characters known as Buddies. Missions can be approached through direct assault or stealth, and the game emphasizes systemic, reactive elements such as spreading fire, degrading scavenged weapons, and enemies that respond to the player's tactics. Survival mechanics feature heavily, including recurring bouts of malaria that must be treated with medicine and companions who can be lost permanently if not helped in time. A competitive multiplayer mode and a level editor are also included. The player is a mercenary sent into an African nation torn apart by civil war between two ruthless factions, both of which exploit the local population. The conflict is being fueled by an arms dealer known as the Jackal, and the mercenary's job is to find and kill him. Soon after arriving, the mercenary is struck down by malaria and has a dangerous first brush with the Jackal, and must then survive in hostile territory, taking work from competing sides while trying to track down the elusive target.
- Animal harm
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Character
Contemporary, plot-driven, earnest and grave.
- contemporarynostalgic
- character-ledplot-driven
- earnestironic
- gravecomic
- intimateepic
Who loves it, who doesn't
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“Is Far Cry 2 better than Assassin's Creed II?”
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“Is the open world mostly padding?”
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“Is it too big for its own story?”
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About the game
- Platforms
- PlayStation 3, PC (Microsoft Windows), Xbox 360
- Developer
- Ubisoft Montreal
- Publisher
- Ubisoft Entertainment
- Released
- October 21, 2008
- Modes
- Single player, Multiplayer
- Perspective
- First person
- Engine
- Dunia Engine
- Time to beat
- 15 h rushed · 19 h main story · 16 h completionist
IGDB rating 6.5/10 from 567 ratings.
Screenshots
Pairings
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Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both contemporary, plot-driven, grave.
Both contemporary, earnest, plot-driven.
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Often played with
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