

In the main mode of play, the player races through six seasons, each season containing more races from more tracks, and with faster cars competing. At the beginning of the race the player would start at the back of the grid, at the start line. Computer players at the front of the grid would often start a third of the way around the first lap. Players started with three charges of nitrous oxide, which were used to give the player a temporary speed boost. Shortcuts were available on each track, and often the use of these decided the outcome of the races, particularly in later seasons. At the end of each race the player would be presented with a screen to allow for various upgrades to their car, such as to acceleration and handling. The player was also able to change their car for a better (or worse) vehicle and could buy extra nitrous oxide to use in the next race.
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Character
Plot-driven, spare, grave and earnest.
- character-ledplot-driven
- sparerichly built
- gravecomic
- earnestironic
- warmbleak
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
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About the game
- Platforms
- Nintendo 64
- Developer
- Snowblind Studios
- Publisher
- Kemco, Gradiente
- Released
- November 23, 1998
- Modes
- Single player, Multiplayer, Split screen
- Perspective
- Third person
IGDB rating 7.0/10 from 5 ratings.
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










