

As opposed to the more realistic hockey gameplay seen in Electronic Arts' NHL series, the game featured a more unrealistic arcade-style of gameplay, featuring moves such as "power saves", which caused the goaltender to briefly transform into a brick wall, "power shots", which would set the net on fire or knock the goalie into the net, and "power checks", which would send an ambulance across the top of the screen. It featured high-scoring games and over-the-top fights. There was also a simulation mode for those looking for more realistic gameplay. The game allowed the creation of profiles and would keep track of important individual and team stats, including goals, assists, and wins, among others.
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Character
Plot-driven, unpretentious, warm and cool.
- character-ledplot-driven
- unpretentiousprestige
- warmbleak
- cooloverwhelming
- resolvedopen-ended
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“Has Wayne Gretzky's 3D Hockey aged badly?”
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“Is Wayne Gretzky's 3D Hockey overrated?”
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About the game
- Platforms
- Arcade, Nintendo 64
- Developer
- Atari Games
- Publisher
- Midway Games, Atari Games, Atari Games
- Released
- October 1, 1996
- Modes
- Single player, Multiplayer, Split screen
- Perspective
- Bird view / Isometric
IGDB rating 7.0/10 from 10 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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