

Metal Gear 2: Solid Snake is an action-adventure stealth video game created and published by Konami for the MSX2 computer platform. Acting as a direct continuation of the MSX2 version of the original Metal Gear, it was written and designed by the series' creator, Hideo Kojima. Kojima's inspiration for this game arose as a response to the development of Snake's Revenge, a separate sequel being produced simultaneously for the NES, intended primarily for the North American and European markets.
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Character
Plot-driven, classical in form, grave and contemplative.
- character-ledplot-driven
- classical in formformally daring
- gravecomic
- contemplativerelentless
- sparerichly built
Who loves it, who doesn't
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“Is this Konami's best work?”
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“Is Metal Gear 2: Solid Snake a masterpiece, not merely a very good game?”
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“Is the story better than the gameplay?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
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About the game
- Platforms
- Wii, MSX2
- Developer
- Konami
- Publisher
- Konami
- Released
- July 20, 1990
- Modes
- Single player
- Perspective
- Bird view / Isometric
- Time to beat
- 7.5 h main story
IGDB rating 8.0/10 from 111 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Beneath a Steel Sky 199482% alikeBoth classical in form.
Metal Gear 198779% alikeBoth plot-driven.
Fallout: New Vegas 201076% alikeBoth classical in form, plot-driven.
Oddworld: Abe's Oddysee 199774% alikeBoth plot-driven.
Both plot-driven, classical in form.
Both classical in form.
Tales of the Neon Sea 201973% alikeBoth classical in form.
Grand Theft Auto: San Andreas 200473% alikeBoth classical in form, plot-driven.
Gormenghast 200075% alikeSeries · Both classical in form.
Film · Both classical in form.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









