

Kyouraku: Sanyo - Toyomaru Parlor! Parlor! 3 is a Miscellaneous game, published by Nippon Telenet, which was released in Japan in 1996.
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Character
Plot-driven, unpretentious, classical in form and cool.
- character-ledplot-driven
- unpretentiousprestige
- classical in formformally daring
- cooloverwhelming
- intimateepic
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Is it better than the first one?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
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About the game
- Platforms
- Super Famicom
- Developer
- Nippon Telenet
- Publisher
- Nippon Telenet
- Released
- January 19, 1996
- Modes
- Single player
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Both plot-driven, classical in form, unpretentious.
Both plot-driven, classical in form, unpretentious.
Both plot-driven, unpretentious, cool.
Both plot-driven, classical in form, unpretentious.
Both plot-driven, unpretentious, cool.
Both plot-driven, unpretentious, classical in form.
Both plot-driven, unpretentious, cool.
Both plot-driven, classical in form, cool.
American Restoration 201066% alikeTelevision · Both classical in form, intimate, unpretentious.
Car S.O.S. 201363% alikeTelevision · Both classical in form, plot-driven, warm.
Often played with
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