

Ginga Sengoku Gunyuu-den Rai is a Strategy game, published by Angel (Bandai), which was released in Japan in 1996.
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Character
Plot-driven, cool, grave and classical in form.
- character-ledplot-driven
- cooloverwhelming
- gravecomic
- classical in formformally daring
- intimateepic
Who loves it, who doesn't
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“Would a little humor have helped?”
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“Is the story better than the gameplay?”
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“Has Ginga Sengoku Gunyuu-den Rai aged badly?”
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About the game
- Platforms
- Super Famicom
- Developer
- Angel
- Publisher
- Angel
- Released
- March 8, 1996
- Modes
- Single player
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Both plot-driven, classical in form, grave.
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Both plot-driven, grave, classical in form.
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Sangoku Heroes88% alikeBoth plot-driven, grave, classical in form.
Galactic Revolution 198088% alikeBoth plot-driven, cool, grave.
Sānguó Qúnyīng Zhuán 199887% alikeBoth plot-driven, cool, grave.
Oda Nobunaga: Haou no Gundan 199387% alikeBoth plot-driven, cool, grave.
Terminator Zero 202467% alikeTelevision · Both grave, epic, earnest.
The Dinosaurs 202666% alikeTelevision · Both plot-driven, grave, epic.
Often played with
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