

Super Conflict: The Mideast is a strategy game that compares itself to a game of chess: there are two sides (Blue or Red) who must destroy the opposing force's Flag Unit. (In the fifth skill level, there is also a Flag Ship, and the game is lost if either one is destroyed.) Scenarios are laid on on a hexagonal grid, and each space has its own terrain type and can be occupied by one unit. You move your units around and attack enemy units in adjacent hexagons. There are also cities, airports, and shipyards, which you can occupy and use for your own purposes (ie. to repair a unit). Depending on the skill level or scenario you can also construct factories to produce additional units.
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Character
Cool, plot-driven, grave and classical in form.
- cooloverwhelming
- character-ledplot-driven
- gravecomic
- classical in formformally daring
- earnestironic
Who loves it, who doesn't
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About the game
- Platforms
- Super Nintendo Entertainment System
- Developer
- Manley & Associates
- Publisher
- Vic Tokai
- Released
- March 1, 1993
- Modes
- Single player
- Perspective
- Bird view / Isometric
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Gulf Strike 198488% alikeBoth plot-driven, grave, cool.
Red Moon 198588% alikeBoth plot-driven, classical in form, earnest.
Broadsword : Age of Chivalry 201587% alikeBoth plot-driven, grave, classical in form.
Conflict 199087% alikeBoth plot-driven, grave, cool.
Both plot-driven, grave, cool.
Magnifico 201486% alikeBoth plot-driven, cool, grave.
Tribal Wars 2 201486% alikeBoth plot-driven, grave, classical in form.
Takeda Shingen 198886% alikeBoth plot-driven, grave, cool.
Mysteries at the Museum 201065% alikeTelevision · Both classical in form, plot-driven, earnest.
Secrets of the Neanderthals 202461% alikeFilm · Both grave, classical in form, earnest.
Often played with
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