

Godzilla: Destroy All Monsters Melee 2002
Developed by Pipeworks Software
- Fighting, Action, Science fiction
Godzilla: Destroy All Monsters Melee is a fighting game developed and published by Pipeworks Software, Inc. for the Nintendo GameCube in 2002. The game was later released for Game Boy Advance as Godzilla: Domination!. A version for the Xbox with additional content was released in 2003. A PlayStation 2 version was planned, but later cancelled. The plot involves an alien race known as the Vortaak invading the Earth and assuming control of the planet's giant monsters, sending them to attack cities across the globe. One monster breaks free from the Vortaak's control, and battles the other monsters in order to drive off the Vortaak.
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Character
Plot-driven, unpretentious, grave and epic.
- character-ledplot-driven
- unpretentiousprestige
- gravecomic
- intimateepic
- earnestironic
Who loves it, who doesn't
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Answer first; then see how everyone, and your circle, split.
“Has Godzilla: Destroy All Monsters Melee aged badly?”
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About the game
- Platforms
- Xbox, Nintendo GameCube, PlayStation 2
- Developer
- Pipeworks Software
- Publisher
- Infogrames, Atari, Inc.
- Released
- October 8, 2002
- Modes
- Single player, Multiplayer
- Perspective
- Side view
IGDB rating 6.9/10 from 19 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Godzilla 2000: Millennium 199981% alikeFilm · Both unpretentious, plot-driven, grave.
The Four 3 201479% alikeFilm · Both unpretentious, grave, plot-driven.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









