

Narc is a 1-2 player game, where your mission is to infiltrate the Mr. Big Corporation, the scourge of the underworld. To do this, you must get through the game's eight stages, with over ten sectors like the junkyard, subway, drug lab, nursery, downtown, Sunset Strip, and even the corporation, where Mr. Big resides. In order to get through the stages, you are required to collect a number of safe cards, and insert them in the slot next to the stage exit. Each sector includes a map, and should be easy to read. For example, the blue or red dots represent you, and the white dots are the missile launchers, while the "E" indicates the exit. NO ONE HAD THE GUTS...UNTIL NOW" You are Max Force... your mission: bust Mr. Big and destroy the dreaded criminal empire... seize all contraband, stolen money, illegal weapons... use rocketbombs, high-powered machine guns... apprehend all suspects... protect the innocent and punish the guilty... stop at nothing!
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Character
Plot-driven, unpretentious, earnest and grave.
- character-ledplot-driven
- unpretentiousprestige
- earnestironic
- gravecomic
- classical in formformally daring
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Has Narc aged badly?”
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About the game
- Platforms
- Arcade, Commodore C64/128/MAX, Atari ST/STE, Amiga, Amstrad CPC
- Developer
- Williams Entertainment
- Publisher
- Ocean Software, Williams Entertainment
- Released
- December 31, 1988
- Modes
- Single player, Co-operative
- Perspective
- Side view
IGDB rating 5.0/10 from 8 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










