Game

Cacoma Knight in Bizyland 1992

  • Puzzle, Action

Cacoma Knight is a hybrid of action and puzzle elements. Each level is a single screen. The first image that the player sees is a landscape, for example, a forest or a town. The image will then fade into a "corrupt" version of the landscape, for example, the trees become rotten and buildings become ruined. Each screen has a "Qualify" target that shows how much of the screen must be cleared before the game continues to the next level.

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Character

Plot-driven, cool, grave and unpretentious.

  • character-ledplot-driven
  • cooloverwhelming
  • gravecomic
  • unpretentiousprestige
  • sparerichly built

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