Game

Gungnir 2011

Developed by Sting Entertainment

  • Role-playing (RPG), Strategy, Fantasy

In a land ravaged by disparity where the impoverished must battle for survival, the fate of all is thrust into uncertainty when rebels happen upon custody of a young female noble and a magical spear of immeasurable power falls from the heavens. Now, hunted by incumbent powers desperate to reclaim the girl and armed with a weapon capable of reshaping the realm, the Resistance must wage war to deliver themselves from the tyranny of their oppressors. As original as its narrative, Gungnir's strategy RPG mechanics offer a number of fresh twists on an expertly honed formula. Building upon the traditional action queue of turn-based strategy RPGs, actions in Gungnir all have a numerical wait interval associated with them. Faster actions bear smaller numbers, allowing them to precede slower preexisting attacks. Should the player wish, they may sacrifice tactical points, which afford them more combat options, in order to accelerate actions. This classic balance of risk and reward, a staple of Sting titles, enriches the Gungnir's deep strategic battles and gives the player far more critical decisions to weigh.

Log it

Sign in to log this.

Character

Grave, earnest, plot-driven and epic.

  • gravecomic
  • earnestironic
  • character-ledplot-driven
  • intimateepic
  • resolvedopen-ended

Who loves it, who doesn't

No profiled raters yet.

Where do you stand?

Answer first; then see how everyone, and your circle, split.

  • Is this Sting Entertainment's best work?

    Sign in to answer.

    Be the first to answer.

  • Are the characters only there to move the plot?

    Sign in to answer.

    Be the first to answer.

  • Is the story better than the gameplay?

    Sign in to answer.

    Be the first to answer.

Ask the title

A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.

YesNoUnclear