

Shogun: Total War 2000
Developed by The Creative Assembly
- Real Time Strategy (RTS), Strategy, Turn-based strategy (TBS), Tactical
Set against the backdrop of the Sengoku Jidai (Warring States) period from the 15th to the beginning of the 17th century, Shogun: Total War is a real-time tactics and turn-based strategy game with a strong focus on historical authenticity. Players assume control of a daimyo (leader) of a contemporary Japanese clan and attempt to conquer the nation and claim the title of supreme Shogun, the undisputed military ruler of Japan. The gameplay consist of two parts – a turn-based Risk-style mode on a 2D campaign map of Japan where the player must recruit, manage and move their armies, conduct diplomacy, trade, espionage, sabotage and assassinations. This 2D map however ultimately serves to provide context for the 3D real-time battles that make up the main part of the game and occur whenever your army crosses into enemy territory or two opposing forces meet on the campaign map. Japan 1542 - A nation divided by warfare. One determined warlord will master the Art Of War and lead his Samurai troops in a brutal quest to unite the country. He will rise to become Japan's supreme ruler. He will rise to become SHOGUN.
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Character
Plot-driven, grave, earnest and classical in form.
- character-ledplot-driven
- gravecomic
- earnestironic
- classical in formformally daring
- intimateepic
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About the game
- Platforms
- PC (Microsoft Windows)
- Developer
- The Creative Assembly
- Publisher
- Sega, Electronic Arts
- Released
- June 13, 2000
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric
- Engine
- TW Engine 1
IGDB rating 8.7/10 from 66 ratings.
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