

Kidou Keisatsu Patlabor 1994
Developed by Interbec
- Role-playing (RPG), Strategy, Action, Science fiction
One of the several games based on the anime and manga Patlabor. In this role-playing game the player controls two main pilots from the series, Noa Izumi and Isao Ota, as they complete their typical duties each day, helping to deal with rogue Labors (Mecha) and other such incidents. The gameplay consists of three modes - a map of Japan, showing where assignments are located, the "main" screen, where the player controls the Labor from a top-down viewpoint and maneuvers it around the area of the crime, and the combat screen, for when you press the action button to attack a rogue Labor. From here it is possible to select one of various attacks; naturally, as the game goes on the pilots can learn new attacks. Unusually for an RPG there is also the option to just talk with the rogue Labor's pilot and try to convince them to back down - as a policeman, sometimes this is the only way forward.
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Character
Earnest, plot-driven, cool and unpretentious.
- earnestironic
- character-ledplot-driven
- cooloverwhelming
- unpretentiousprestige
- gravecomic
Who loves it, who doesn't
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“Would Kidou Keisatsu Patlabor hit harder if it came out today rather than in 1994?”
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About the game
- Platforms
- Super Famicom
- Developer
- Interbec
- Publisher
- BEC
- Released
- May 22, 1994
- Modes
- Single player
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both earnest, plot-driven, cool.
Both earnest, plot-driven, cool.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










