Game

Kartia: The Word of Fate 1998

Developed by Atlus

  • Role-playing (RPG), Strategy, Tactical, Fantasy

Kartia: The Word of Fate (or simply Kartia), known as Legend of Kartia in Europe and Rebus in Japan, is a tactical role-playing game developed and published by Atlus for Sony's PlayStation video game console in 1998. It is best known for the work of its art designer, Yoshitaka Amano, who had previously worked on the Final Fantasy series. Shigenori Soejima, another artist who would later be known for his work on the Persona series, also contributed to the game as an item graphics artist. The game was re-released on the Japanese PlayStation Network in 2011. Story: After numerous wars, peace was brought to the land by the power of Kartia... Yet, in this peaceful land, evil desires lived within the hearts of the people. This is the story of a boy and girl who courageously lived through this chaotic era... After numerous wars, peace was brought to the land by the power of Kartia... Yet, in this peaceful land, evil desires lived within the hearts of the people. This is the story of a boy and girl who courageously lived through this chaotic era...

Log it

Sign in to log this.

Character

Earnest, grave, classical in form and plot-driven.

  • earnestironic
  • gravecomic
  • classical in formformally daring
  • character-ledplot-driven
  • intimateepic

Who loves it, who doesn't

No profiled raters yet.

Where do you stand?

Answer first; then see how everyone, and your circle, split.

  • Is the story better than the gameplay?

    Sign in to answer.

    Be the first to answer.

  • Has Kartia: The Word of Fate aged badly?

    Sign in to answer.

    Be the first to answer.

  • Is it style over substance?

    Sign in to answer.

    Be the first to answer.

Ask the title

A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.

YesNoUnclear