

Franko: The Crazy Revenge 1994
Developed by World Software
- Fighting, Hack and slash/Beat 'em up, Action
Franco is a classic game type beat'em up with the 2D graphics. The character controlled by the player moves to the right or the left side of the screen, killing everything you meet on your way. The main task of the game is to eliminate all people belonging to gangs Klock. The game has three bosses (including block), which beat the end stage of the game. There we have one of two forms - Franko and Alex (who reportedly died - is one of the shortcomings of the plot), differing not only in appearance, but the technique used. In the game, the player meets many different enemies with different punches, strength and spoken questions. Among them are representatives of subcultures 80s, such as the punks, skinheads, heavymetalowcy in white sneakers and jeans katana, Oi-sheep, gym regulars, if the athletes karate, but also officers of the Militia and riot police. Between levels, the player moves from one area of Szczecin to the other by Fiat 126P, called babies. By car, the player must watch out for innocent bystanders (grandmothers, women with strollers). Controlling the game is done using the keyboard or it rains or joystick.
Log it
Sign in to log this.
Character
Plot-driven, unpretentious, classical in form and cool.
- character-ledplot-driven
- unpretentiousprestige
- classical in formformally daring
- cooloverwhelming
- resolvedopen-ended
Who loves it, who doesn't
No profiled raters yet.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
No reviews yet.
About the game
- Platforms
- DOS, Amiga
- Developer
- World Software
- Publisher
- Mirage Software, Mirage Media SC
- Released
- September 30, 1994
- Modes
- Single player
- Perspective
- Side view
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Sukeban Deka III 198889% alikeBoth unpretentious, plot-driven, classical in form.
Both unpretentious, plot-driven, cool.
Both unpretentious, plot-driven, classical in form.
Guardians of the 'Hood 199382% alikeBoth unpretentious, plot-driven, classical in form.
Back to the Future Part II 199081% alikeBoth unpretentious, plot-driven, classical in form.
Blood Bros. 199181% alikeBoth plot-driven, unpretentious, classical in form.
Miami Vice: The Game 200681% alikeBoth unpretentious, plot-driven, cool.
Both plot-driven, unpretentious, classical in form.
Film · Both unpretentious, classical in form, plot-driven.
Gone in 60 Seconds 197477% alikeFilm · Both unpretentious, plot-driven, classical in form.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










