

- Fighting, Sport, Action
Fighter Within makes full use of Kinect for Xbox One technology, providing players the excitement of a real fighting competition while battling their friends to earn their bragging rights.
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Character
Spare, plot-driven, contemporary and grave.
- sparerichly built
- character-ledplot-driven
- contemporarynostalgic
- gravecomic
- earnestironic
Who loves it, who doesn't
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Reviews
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From the critics
A few lines from each review; the whole review is on the critic's site. Not part of Tastebuds's numbers.
Digital ChumpsSteven McGeheeDec 20136.4/10Fighter Within has plenty of shortcomings, but more importantly, I'm having a lot of fun.
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GamesRadar+Nathan MeunierNov 20132/5 starsThe imprecise combat of Fighter Within does an awful job of showcasing the new and improved Kinect 2.0 tech. This is easily one of the weakest Xbox One launch window titles yet.
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God is a GeekMartin BakerNov 20134/10Fighter Within could have had potential, if more work had gone into the gesture recognition and making the Kinect actions translate into the game world, but as it stands it feels like a lazy game that's been rushed out to hit the Xbox One's launch date. The multiplayer is fun, but a lot of that is due to the fact that you're playing with another person in the same space. Any attempt at online multiplayer would have failed as miserably as the single player campaign, especially as you can't see the look of disappointment on their faces as they fall – yet again – to your flying fists. I can only hope that something else comes along soon to show us what Kinect 2.0 is truly capable of, because if this is it, we're in for another generation of shockingly disappointing movement-controlled video games.
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EurogamerEllie GibsonNov 20131/10Which brings us to a total of at least 18 things, plus about seven thousand more I've forgotten to mention. I can't be bothered to count them all up, so let's just finish with a nice round number.
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Game InformerDan RyckertDec 20131/10There is no reason you should ever play this game
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Snippets via OpenCritic.
About the game
- Platforms
- Xbox One
- Developer
- Daoka
- Publisher
- Ubisoft Entertainment
- Released
- November 22, 2013
- Modes
- Single player
- Perspective
- First person
IGDB rating 2.5/10 from 8 ratings.
Screenshots
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