Game

Dragon Scroll: Yomigaerishi Maryuu 1988

Developed by Konami

  • Adventure, Action

Dragon Scroll: Yomigaerishi Maryuu is an adventure game developed by Konami in 1987 for the Famicom. It is often compared to The Legend of Zelda in terms of game play, but it is considerably more difficult due to the lack of clues or information on how to proceed. The game is non-linear, and you must explore different territories in search of the eight stolen magical artifacts that maintain a sleep spell over a large and dangerous dragon. Enemies roam the overworld and dungeons, and must be defeated in order to earn experience points. Experience points are used to increase the player's level, which makes him stronger and gives him access to stronger weapons and magic. Most useful items are well hidden and, even when obtained, are difficult to determine their appropriate use. The game features a password system which allows you to continue play where you left off.

Log it

Sign in to log this.

Character

Plot-driven, grave, earnest and demanding.

  • character-ledplot-driven
  • gravecomic
  • earnestironic
  • effortlessdemanding
  • unpretentiousprestige

Who loves it, who doesn't

No profiled raters yet.

Where do you stand?

Answer first; then see how everyone, and your circle, split.

  • Is the difficulty the point?

    Sign in to answer.

    Be the first to answer.

  • Has Dragon Scroll: Yomigaerishi Maryuu aged badly?

    Sign in to answer.

    Be the first to answer.

  • Does it get better on a second playthrough?

    Sign in to answer.

    Be the first to answer.

Ask the title

A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.

YesNoUnclear