

Gradius: The Interstellar Assault retains the traditional horizontal scrolling gameplay from the Gradius series. Once again the player takes control of the Vic Viper and flies through five different stages destroying Bacterion's army. The game retains the traditional power-up bar from the original Gradius. The player can speed-up multiple times, use missiles, shoot double firepower or lasers, use several options at a time and use the classic shield (although it is referred to as a forcefield). However, before each game is started or continued, the player is given a "Weapon Select" screen. Here the player can choose between one of three settings for the missiles, double firepower, and lasers.
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Character
Plot-driven, grave, earnest and cool.
- character-ledplot-driven
- gravecomic
- earnestironic
- cooloverwhelming
- resolvedopen-ended
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“Is the nostalgia doing the heavy lifting?”
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“Would Gradius: The Interstellar Assault hit harder if it came out today rather than in 1991?”
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About the game
- Platforms
- Game Boy
- Developer
- Konami
- Publisher
- Konami
- Released
- August 9, 1991
- Modes
- Single player
- Perspective
- Side view
IGDB rating 6.9/10 from 12 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
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