

The first game of the series, which only features sentient robots from the Universal Century Gundam series, Mazinger series and Getter Robo series. It is one of the only independent games in the series to feature a multiplayer mode; it is not done again until the release of Super Robot Wars XO. Unlike future games, the goal is to capture the enemy army's "tower," and Spirit Commands can only be used by the unit that is designated the team's "hero." The final boss of the game was the main villain from Great Mazinger vs. Getter Robo, Gilgilgan.
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Character
Plot-driven, grave, cool and earnest.
- character-ledplot-driven
- gravecomic
- cooloverwhelming
- earnestironic
- resolvedopen-ended
Who loves it, who doesn't
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“Is the nostalgia doing the heavy lifting?”
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“Would Super Robot Taisen hit harder if it came out today rather than in 1991?”
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About the game
- Platforms
- Game Boy
- Developer
- Winkysoft
- Publisher
- Banpresto
- Released
- April 20, 1991
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric, Side view
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
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Castle of the Winds 2 199484% alikeBoth grave, plot-driven, earnest.
Elminage Original 201284% alikeBoth plot-driven, grave, earnest.
R-Type Tactics I & II Cosmos 202684% alikeBoth plot-driven, grave, cool.
Both plot-driven, cool, earnest.
Both plot-driven, earnest, grave.
Film · Both grave, plot-driven, earnest.
Film · Both plot-driven, unpretentious, resolved.
Often played with
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