

As characters gain levels, they gain a passive stat increase for stats that help that particular character and gain power points, allowing the player to further define the abilities of that character. Each character has three power trees that they can spend points. Each of the trees generally focuses on a certain mechanic or play style, such as Iron Man's shields, Hawkeye's trick arrows, or Deadpool's guns. As the character gains levels the player has access to more skills to spend points on and is able to put more points into existing skills. Each skill has a level cap, so more points cannot be put in a skill until a certain level is reached.
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Character
Classical in form, plot-driven, contemporary and earnest.
- classical in formformally daring
- character-ledplot-driven
- contemporarynostalgic
- earnestironic
- cooloverwhelming
Who loves it, who doesn't
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“Is the grind the point?”
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“Is Marvel Heroes overrated?”
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“Is it style over substance?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
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About the game
- Platforms
- PC (Microsoft Windows), Mac
- Developer
- Gazillion Entertainment
- Released
- June 4, 2013
- Modes
- Single player, Multiplayer, Co-operative
- Perspective
- Bird view / Isometric
- Engine
- Unreal Engine 3
IGDB rating 7.0/10 from 13 ratings.
Screenshots
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