Game

Survival: The Ultimate Challenge 2001

  • Simulator, Strategy

The concept of the game is to save a random group of people stuck on an island, a desert or another remote location. By using what the nature has to offer, the player can, for example, use a leaf to make clothes or wood beams to make a shack.

SimulatorStrategyPC (Microsoft Windows)

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Character

Plot-driven, grave, earnest and spare.

  • character-ledplot-driven
  • gravecomic
  • earnestironic
  • sparerichly built
  • classical in formformally daring

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