Game

Spectrobes: Origins 2009

Developed by Genki

  • Role-playing (RPG), Adventure, Action, Science fiction

Spectrobes mixes monster battling with a real-time action RPG experience, so you'll not only be managing which critter is out on the field and attacking, but also running your main character around and participating in combat the feels like a mix between classic action battle mechanics and something like Monster Hunter lite. Different weapons allow the human leads to change up styles and elemental attacks, so you can have a leaf-based blade, an electric gauntlet, ranged cannon weapons and heavier bashing melee attacks. As you progress through the game not only will your Spectrobes gain levels, but your humans will as well. It's a constant balance of progressing not only your main character, but also all of your monsters too. Tie in a search and excavate system for finding new fossils with new Spectrobes and you've got a mechanic that is addicting enough to keep the experience moving; even if the levels themselves aren't always the most inspired areas to trek through. The main story follows the two protagonists, Rallen and Jeena, when they are sent through a portal which leads them to another star system which is being invaded by a massive army of Krawl. They must use the Cosmolink, an ancient device for summoning Spectrobes, to defeat the Krawl leader, Krux, to finally bring peace to the star system once and for all.

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Character

Grave, resolved, earnest and plot-driven.

  • gravecomic
  • resolvedopen-ended
  • earnestironic
  • character-ledplot-driven
  • classical in formformally daring

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  • Would Spectrobes: Origins hit harder if it came out today rather than in 2009?

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