

NHL '94 1993
Developed by EA Canada, High Score Productions, Park Place Productions
- Simulator, Sport
Aside from the licenses, the gameplay for this edition sees for the first time the inclusion of the devastating one-timer shot, but to keep forwards (literally) in check, defenders also feature harder body checks, with new animations. For an additional challenge, players can also choose to control the goalkeeper manually. A popular feature in previous editions, fighting is completely removed from the game. Game modes include exhibition games (or "regular season" in-game), playoffs (best of one or best of seven) and an all new shoot-out mode. The main options remain basically the same couple since the establishment of the series - period length (5, 10 or 20 minutes), line changes (off, manual or the new automatic mode) and penalties. (off, on, on but no offsides).
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Character
Plot-driven, earnest, grave and classical in form.
- character-ledplot-driven
- earnestironic
- gravecomic
- classical in formformally daring
- warmbleak
Who loves it, who doesn't
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“Is NHL '94 too gentle for its own good?”
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“Is this EA Canada's best work?”
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“Is it the best simulator game of its decade?”
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About the game
- Platforms
- Super Nintendo Entertainment System, Sega Mega Drive/Genesis, DOS, Sega CD
- Developer
- EA Canada, High Score Productions, Park Place Productions
- Publisher
- EA Sports
- Released
- October 1, 1993
- Modes
- Single player
- Perspective
- Bird view / Isometric
IGDB rating 7.1/10 from 23 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










