

Shadow of the Beast 1989
Developed by Reflections Interactive, The Creative Assembly
- Platform, Hack and slash/Beat 'em up, Action, Fantasy
Shadow of the Beast is a platform game developed by Reflections and published by Psygnosis in 1989. The original version was released for the Amiga and later ported to many other systems. The game was known for its graphics, with many colours on screen and up to twelve levels of parallax scrolling backdrops, and its atmospheric score composed by David Whittaker, which used high-quality instrument samples.
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Character
Earnest, plot-driven, grave and bleak.
- earnestironic
- character-ledplot-driven
- gravecomic
- warmbleak
- classical in formformally daring
Who loves it, who doesn't
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“Is this Reflections Interactive's best work?”
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“Is it actually scary?”
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About the game
- Platforms
- Commodore VIC-20, Commodore C64/128/MAX, ZX Spectrum, Atari Lynx, Super Nintendo Entertainment System, Sega Mega Drive/Genesis, Atari ST/STE, FM Towns, Amiga, Turbografx-16/PC Engine CD, Amstrad CPC, Sega Master System/Mark III
- Developer
- Reflections Interactive, The Creative Assembly
- Publisher
- Psygnosis, Tec Toy
- Released
- October 1, 1989
- Modes
- Single player
- Perspective
- Side view
IGDB rating 6.9/10 from 31 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










