

Johnny is a platforming game by Kim Okkerstrøm, aka Kimberly Kubus and Sparlatacus, under his label of PG Games. Players control the titular Johnny, an always-smiling scraggly-toothed guy with a long, pointy nose. This nose actually factors into the gameplay, as it can be used to catch onto the edge of platforms to save Johnny from falling into a pit. Johnny's only means of defense against his enemies is to fire a projectile, which moves in the direction the arrow key is pressed (for instance, it will travel up when jumping).
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Character
Plot-driven, spare, unpretentious and cool.
- character-ledplot-driven
- sparerichly built
- unpretentiousprestige
- cooloverwhelming
- intimateepic
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About the game
- Platforms
- PC (Microsoft Windows)
- Developer
- Kimberly Kubus
- Publisher
- Kimberly Kubus
- Released
- December 31, 2003
- Modes
- Single player
- Perspective
- Side view
- Engine
- Game Maker Studio
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
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