Game

Riddle School 2006

Developed by Jonochrome, Jonochrome

  • Point-and-click, Puzzle, Adventure, Indie

This is everyone's quest--to escape school.

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Character

Plot-driven, classical in form, spare and unpretentious.

  • character-ledplot-driven
  • classical in formformally daring
  • sparerichly built
  • unpretentiousprestige
  • cooloverwhelming

Who loves it, who doesn't

No profiled raters yet.

Where do you stand?

Answer first; then see how everyone, and your circle, split.

  • Would Riddle School hit harder if it came out today rather than in 2006?

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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.

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