Game

Carnival 1980

Developed by Sega/Gremlin

  • Shooter, Arcade, Action

The goal of the game is to shoot at targets, while carefully avoiding running out of bullets. Three rows of targets scroll across the screen in alternating directions; these include rabbits, ducks, owls, and bonus items.

ShooterArcadeActionshoot 'em uprabbitlaunch titlesColecoVision, Arcade, Atari 2600, Intellivision

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Character

Plot-driven, classical in form, cool and intimate.

  • character-ledplot-driven
  • classical in formformally daring
  • cooloverwhelming
  • intimateepic
  • unpretentiousprestige

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