

A high-profile, first-party Xbox title that pits you in a battle to bring justice to your land, Perathia. "Azurik: Rise of Perathia" will have a heavy focus on action, jaw-dropping graphics and a unique, element-based combat system.
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Character
Grave, earnest, plot-driven and unpretentious.
- gravecomic
- earnestironic
- character-ledplot-driven
- unpretentiousprestige
- classical in formformally daring
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
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“Is it style over substance?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
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About the game
- Platforms
- Xbox
- Developer
- Adrenium Games
- Publisher
- Microsoft Game Studios
- Released
- December 15, 2001
- Modes
- Single player
- Perspective
- Third person
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
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Both grave, earnest, plot-driven.
Tom Clancy's H.A.W.X 2 201082% alikeBoth grave, plot-driven, earnest.
Film · Both earnest, grave, classical in form.
Film · Both earnest, grave, classical in form.
Often played with
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