

The game is played in third person perspective, switching to first person when the hero enters narrow spaces. Constantine's goal is to discover how and why Demons have managed to physically enter Earth, although the ancient laws forbid it. He utilizes a number of holy weapons and artifacts, from twin revolvers (dubbed the Witch's Curse) that shoot stones from the Holy Lands to Holy Water Bombs and the Cross Shotgun. Constantine can also utilize various kinds of offensive magic powered by the souls of slain demons. Often he will be obliged to travel to Hell, which resembles a perpetually ablaze and decaying version of our world, in order to bypass obstacles. Each level is linear and is played sequentially, following most of the story of the movie with a few sections added in or stretched out to allow for more action.
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Character
Earnest, unpretentious, grave and classical in form.
- earnestironic
- unpretentiousprestige
- gravecomic
- classical in formformally daring
- character-ledplot-driven
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“Would a little humor have helped?”
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“Is Constantine better than its reputation?”
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“Would Constantine hit harder if it came out today rather than in 2005?”
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About the game
- Platforms
- Xbox, PC (Microsoft Windows), PlayStation 2
- Developer
- SCi Games, Bits Studios
- Publisher
- THQ
- Released
- February 14, 2005
- Modes
- Single player
- Perspective
- Third person
IGDB rating 6.2/10 from 19 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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