Game

Ravenskull 1986

Developed by Reflections Interactive

  • Puzzle, Adventure, Action, Fantasy

Ravenskull is a top-down action puzzle game where the player must collect treasure pieces from the Castle Ravenskull in order to defend their village. The game was originally conceived after the authors created a new routine for hardware scrolling; when the player uses a speed scroll, the routine can be seen at full speed. Due to lower hardware specifications, the Acorn Electron version used a much smaller playing window and the speed scrolls were omitted. The player is tasked with entering Baron Strieg's Castle Ravenskull in order to defend the village of Austberg and retrieve a stolen silver crucifix, which has been split into quarters and found on four different levels of the castle. The player may choose from one of four character types: an Adventurer, a Wizard, a Warrior or an Elf. The choice defines both the graphics for the character's player and the treasure pieces to be collected.

PuzzleAdventureActionFantasyHistoricalmedievalAcorn Archimedes, BBC Microcomputer System, PC (Microsoft Windows), Acorn Electron

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Character

Plot-driven, grave, earnest and cool.

  • character-ledplot-driven
  • gravecomic
  • earnestironic
  • cooloverwhelming
  • classical in formformally daring

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