

Maniac Pro-Wrestling: Ashita e no Tatakai 1990
- Sport
A menu-based wrestling game that focuses on dramatic cutaways for moves and finishers.
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Character
Plot-driven, unpretentious, spare and grave.
- character-ledplot-driven
- unpretentiousprestige
- sparerichly built
- gravecomic
- intimateepic
Who loves it, who doesn't
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“Is it style over substance?”
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“Would Maniac Pro-Wrestling: Ashita e no Tatakai hit harder if it came out today rather than in 1990?”
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About the game
- Platforms
- TurboGrafx-16/PC Engine
- Released
- May 25, 1990
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Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Both plot-driven, unpretentious, grave.
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