

Game
Deathball 1986
- Sport, Action, Science fiction
A maze game developed by Steven Screech and published by Alpha-Omega Software for ZX Spectrum. The player in the role of a team manager has to guide his team of droids through a maze, grab hold of the ball and guide the droids to score a goal.
Log it
Sign in to log this.
Character
Plot-driven, unpretentious, cool and intimate.
- character-ledplot-driven
- unpretentiousprestige
- cooloverwhelming
- intimateepic
- gravecomic
Who loves it, who doesn't
No profiled raters yet.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
YesNoUnclear
Reviews
No reviews yet.
About the game
- Platforms
- ZX Spectrum
- Released
- December 31, 1986
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Formosa Duel 199584% alikeBoth plot-driven, cool, unpretentious.
Blockman Gets Hungry84% alikeBoth plot-driven, unpretentious, cool.
Boulder Dash: Pirate's Quest84% alikeBoth plot-driven, unpretentious, cool.
Hyposphere Z 202183% alikeBoth plot-driven, cool, grave.
Magical Tree 198583% alikeBoth plot-driven, unpretentious, cool.
Pop & Chips 198583% alikeBoth plot-driven, unpretentious, cool.
Puyo Card 199983% alikeBoth plot-driven, cool, intimate.
Rocket Ball 198583% alikeBoth plot-driven, unpretentious, cool.
American Restoration 201063% alikeTelevision · Both unpretentious, intimate, cool.
Car S.O.S. 201361% alikeTelevision · Both plot-driven, unpretentious, warm.
Often played with
Similar games per IGDB. Opening one adds it to Tastebuds









