Game

Advanced Strategic Command 1998

Developed by Martin Bickel & Steffen Fröhlich

  • Strategy, Turn-based strategy (TBS), Science fiction, Warfare

Advanced Strategic Command is a free (GPL), turn-based strategy wargame developed by Martin Bickel, who was a fan of Blue Byte's Battle Isle series but wanted to create a more robust game in the same tradition with greater moddability. The game was completed in development in 2013 and has had updates from time to time since. Playable in single player and multiplayer mode via LAN, hot-seat mode, or Internet, the game features several playing modes, most of them intended for games against other human players, including a single-player campaign mode. The map editor can be used to create own maps. If offers a great variety of terrain textures and buildings. The latest build released for general usage, version 2.6.0, was released in early 2021.

Log it

Sign in to log this.

Character

Plot-driven, grave, cool and earnest.

  • character-ledplot-driven
  • gravecomic
  • cooloverwhelming
  • earnestironic
  • classical in formformally daring

Who loves it, who doesn't

No profiled raters yet.

Where do you stand?

Answer first; then see how everyone, and your circle, split.

  • Has Advanced Strategic Command aged badly?

    Sign in to answer.

    Be the first to answer.

Ask the title

A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.

YesNoUnclear