

Game
Richard Scarry's How Things Work In Busytown
- Educational
This is the sequel to "Richard Scarry's Busytown". It is an edutainment game meant to teach children about how things are made and how they work.
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Character
Warm, earnest, plot-driven and classical in form.
- warmbleak
- earnestironic
- character-ledplot-driven
- classical in formformally daring
- resolvedopen-ended
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About the game
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both warm, plot-driven, classical in form.
Sonic X 200788% alikeBoth earnest, plot-driven, classical in form.
Both earnest, plot-driven, warm.
Both earnest, plot-driven, warm.
LEGO Creator: Knights' Kingdom 200086% alikeBoth plot-driven, classical in form, earnest.
Tonka: Dig'n Rigs 200086% alikeBoth warm, earnest, plot-driven.
Both warm, earnest, plot-driven.
Egypte Kids 200184% alikeBoth warm, earnest, plot-driven.
Gadget Man 201270% alikeSeries · Both warm, classical in form, plot-driven.
Film · Both classical in form, earnest, resolved.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









