

GeGeGe no Kitaro: Ibun Yokai Kitan 2003
Developed by Konami
- Role-playing (RPG), Tactical, Fantasy, Horror
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Character
Classical in form, unpretentious, plot-driven and earnest.
- classical in formformally daring
- unpretentiousprestige
- character-ledplot-driven
- earnestironic
- rawmeticulous
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Would a little humor have helped?”
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“Is the story better than the gameplay?”
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“Would GeGeGe no Kitaro: Ibun Yokai Kitan hit harder if it came out today rather than in 2003?”
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Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
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About the game
- Platforms
- PlayStation 2
- Developer
- Konami
- Publisher
- Konami
- Released
- December 11, 2003
- Modes
- Single player
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Both classical in form, unpretentious, plot-driven.
Both classical in form, unpretentious, earnest.
Under a Rock81% alikeBoth plot-driven, unpretentious, classical in form.
Pokémon Tectonic79% alikeBoth classical in form, unpretentious, grave.
Boundel 201679% alikeBoth classical in form, unpretentious, grave.
Both classical in form, unpretentious, plot-driven.
Both classical in form, unpretentious, earnest.
Both classical in form, unpretentious, earnest.
Project Blue Book 201977% alikeTelevision · Both classical in form, earnest, grave.
Funeral in Berlin 196671% alikeFilm · Both classical in form, cool, unpretentious.
Often played with
Similar games per IGDB. Opening one adds it to Tastebuds










