Game

GeGeGe no Kitaro: Ibun Yokai Kitan 2003

Developed by Konami

  • Role-playing (RPG), Tactical, Fantasy, Horror

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Character

Classical in form, unpretentious, plot-driven and earnest.

  • classical in formformally daring
  • unpretentiousprestige
  • character-ledplot-driven
  • earnestironic
  • rawmeticulous

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  • Would a little humor have helped?

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  • Is the story better than the gameplay?

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  • Would GeGeGe no Kitaro: Ibun Yokai Kitan hit harder if it came out today rather than in 2003?

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