

The Adventures of Tintin: The Game 2011
Developed by Ubisoft Montpellier
- Platform, Adventure, Action
While the movie taps into the nostalgia vein of Hergé's original comic strip, the game feeds from the memory of traditional platformers. Platforming is the beating heart of Ubisoft's crisp, charming riff on Spielberg's recent film. The subtlety and nuance of the cast's movements, from daring leaps to nose-smashing right-hooks, is an artistic delight that keeps the sidescrolling action consistently engaging, even if it does turn out to have more ideas than its slender runtime can cope with.
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Character
Plot-driven, resolved, classical in form and nostalgic.
- character-ledplot-driven
- resolvedopen-ended
- classical in formformally daring
- contemporarynostalgic
- warmbleak
Who loves it, who doesn't
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“Is the nostalgia doing the heavy lifting?”
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“Is The Adventures of Tintin: The Game overrated?”
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“Would The Adventures of Tintin: The Game hit harder if it came out today rather than in 2011?”
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About the game
- Platforms
- PlayStation 3, Nintendo 3DS, Wii, Android, PC (Microsoft Windows), iOS, Xbox 360
- Developer
- Ubisoft Montpellier
- Publisher
- Gameloft
- Released
- October 21, 2011
- Modes
- Single player, Multiplayer, Co-operative
- Perspective
- Third person, Side view, Text
- Engine
- LyN
- Time to beat
- 4 h main story
IGDB rating 7.0/10 from 17 ratings.
Screenshots
Pairings
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Similar in taste
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