

SD Gundam: SD Sengokuden Kunitori Monogatari 1990
Developed by Human Entertainment
- Simulator, Strategy, Action, Fantasy
Strategy video game published by Bandai in 1990, for the Game Boy. There are two categories: the main scenarios and the side stories, with five scenarios in each category, for a total of 10 scenarios.
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Character
Plot-driven, cool, earnest and classical in form.
- character-ledplot-driven
- cooloverwhelming
- earnestironic
- classical in formformally daring
- unpretentiousprestige
Who loves it, who doesn't
No profiled raters yet.
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Answer first; then see how everyone, and your circle, split.
“Has SD Gundam: SD Sengokuden Kunitori Monogatari aged badly?”
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About the game
- Platforms
- Game Boy
- Developer
- Human Entertainment
- Publisher
- Bandai
- Released
- March 24, 1990
- Modes
- Single player
- Perspective
- Bird view / Isometric
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both plot-driven, earnest, classical in form.
SD Gundam: Gundam Wars 199388% alikeBoth plot-driven, classical in form, earnest.
Both plot-driven, earnest, classical in form.
Both plot-driven, cool, classical in form.
Lord of the Sword 198886% alikeBoth plot-driven, earnest, unpretentious.
Talisman: Digital Edition 201485% alikeBoth plot-driven, earnest, classical in form.
Both plot-driven, earnest, cool.
Star Trek: The Next Generation 199385% alikeBoth plot-driven, earnest, cool.
Film · Both plot-driven, unpretentious, earnest.
The Time Tunnel 196667% alikeSeries · Both earnest, classical in form, unpretentious.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










