

Company of Heroes 2006
Developed by Relic Entertainment
- Real Time Strategy (RTS), Strategy, Action, Historical
Command the company that changed the face of history! Battle your way across Europe as your troops make intuitive use of the terrain and buildings for cover and mount attacks on an equally intelligent enemy. Your Mission. Your Men. Your Decisions.
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Character
Plot-driven, earnest, grave and classical in form.
- character-ledplot-driven
- earnestironic
- gravecomic
- classical in formformally daring
- resolvedopen-ended
Who loves it, who doesn't
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Where do you stand?
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“Is Company of Heroes better than Warhammer 40,000: Dawn of War?”
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“Is it the best real time strategy game of its decade?”
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“Would Company of Heroes hit harder if it came out today rather than in 2006?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
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About the game
- Platforms
- Android, PC (Microsoft Windows), iOS
- Developer
- Relic Entertainment
- Publisher
- THQ, Russel
- Released
- September 12, 2006
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric
- Engine
- Essence Engine, Havok Physics
- Time to beat
- 7 h main story
IGDB rating 9.0/10 from 253 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Series · Both earnest, grave, plot-driven.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










