Game

Conquest of the New World 1996

Developed by Quicksilver Software

  • Strategy, Turn-based strategy (TBS), Fantasy, Historical

Interesting gameplay featuring exploration, management and combat Infinite replayability on customizable, computer-generated worlds Discovering the uncharted during the Age of Exploration era

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Character

Plot-driven, grave, earnest and cool.

  • character-ledplot-driven
  • gravecomic
  • earnestironic
  • cooloverwhelming
  • classical in formformally daring

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