

Based on the characters created by famous author and illustrator Richard Scarry (BusyTown, Busy World), this educational game intends to develop memory (a pairing game) and creativity (with cookies customisation), learn colors and mixing them to create new ones, or find a path to move a character to a destination, avoiding obstacles. A basic animation studio kit allows children to create a short cartoon.
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Character
Warm, earnest, plot-driven and unpretentious.
- warmbleak
- earnestironic
- character-ledplot-driven
- unpretentiousprestige
- classical in formformally daring
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About the game
- Platforms
- Sega Pico
- Developer
- Sega
- Publisher
- Sega
- Released
- December 31, 1995
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Undersea Adventure 199491% alikeBoth warm, earnest, plot-driven.
Both warm, earnest, plot-driven.
Let's Explore the Airport 199589% alikeBoth warm, earnest, plot-driven.
Both warm, earnest, plot-driven.
Let's Explore the Farm 199588% alikeBoth warm, earnest, plot-driven.
Rayman Brain Games 199688% alikeBoth warm, plot-driven, earnest.
Both warm, earnest, plot-driven.
Both warm, earnest, plot-driven.
Car S.O.S. 201372% alikeTelevision · Both warm, classical in form, earnest.
American Restoration 201070% alikeTelevision · Both earnest, warm, classical in form.
Often played with
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