Game

Master of Orion II: Battle at Antares 1996

Developed by Simtex

  • Strategy, Turn-based strategy (TBS), Science fiction, 4X (explore, expand, exploit, and exterminate)

Master of Orion 2 also known as MOO2 is considered the classic 4x turn based strategy game set in space. The game has a kind of cult status and even by to days standards is still only matched in game play by very few of its competitors. Long before the time in which the game is set, two extremely powerful races, the Orions and the Antarans, fought a war that devastated most of the galaxy. The victorious Orions, rather than exterminate the Antarans, imprisoned them in a pocket dimension before departing the galaxy, leaving behind a very powerful robotic warship, the Guardian, to protect their homeworld. Some time after the game starts, the Antarans, having broken out of their prison dimension, begin to send increasingly powerful fleets against the players' colonies, to destroy them rather than to invade. The only way they can be stopped is to carry the battle to their home universe through a Dimensional Portal.

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Character

Plot-driven, epic, classical in form and cool.

  • character-ledplot-driven
  • intimateepic
  • classical in formformally daring
  • cooloverwhelming
  • earnestironic

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  • Would Master of Orion II: Battle at Antares hit harder if it came out today rather than in 1996?

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