

Europa 1400: The Guild 2002
Developed by 4HEAD Studios
- Real Time Strategy (RTS), Simulator, Strategy, Historical
It’s the year 1400- the late Middle Ages. Europe sees the dawn of the golden age of the new departures and the free spirit. Under the rule of the bourgeoisie and businessmen, more and more towns are emerging from the clutches of the aristocracy and are achieving independence, power and wealth. New businesses are flourishing, bringing financial strength and political influence to a growing economy. However, life in the narrow, overpopulated alleyways and streets of the towns also has its downsides: epidemics and diseases are spreading, and thieves and highwaymen lie in wait to get their piece of the wealth. Now you can try your hand in these exciting times of change. Will you head down the path of an honest craftsman or a dubious priest? It’s your choice.
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Character
Plot-driven, cool, earnest and classical in form.
- character-ledplot-driven
- cooloverwhelming
- earnestironic
- classical in formformally daring
- gravecomic
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“Is the slow pace a feature rather than a flaw?”
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About the game
- Platforms
- PC (Microsoft Windows)
- Developer
- 4HEAD Studios
- Publisher
- JoWooD Productions Software
- Released
- March 1, 2002
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric
IGDB rating 7.1/10 from 13 ratings.
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Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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