

With dozens of parts to choose from, players are able to create their own giant mech. With a built in squad mechanic, Chromehounds' biggest draw was it's persistent online play.
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Character
Plot-driven, grave, cool and earnest.
- character-ledplot-driven
- gravecomic
- cooloverwhelming
- earnestironic
- contemporarynostalgic
Who loves it, who doesn't
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Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Would a little humor have helped?”
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“Is Chromehounds overrated?”
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“Would Chromehounds hit harder if it came out today rather than in 2006?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
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About the game
- Platforms
- Xbox 360
- Developer
- FromSoftware
- Publisher
- Sega
- Released
- June 29, 2006
- Modes
- Single player, Multiplayer
- Perspective
- First person, Third person
- Time to beat
- 3 h rushed · 5 h main story · 2000 h completionist
IGDB rating 7.5/10 from 7 ratings.
Screenshots
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Film · Both grave, cool, contemporary.
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