

Romance of the Three Kingdoms II 1989
Developed by Koei
- Strategy, Turn-based strategy (TBS), Tactical, Historical
The player takes control of a master, a general capable of commanding as many states as he can acquire, and, if successful, unifies China. As many as eight may play, but only one can succeed. There are five chronologically arranged scenarios. The first has China in its most disorganized period and the last has virtually all of China controlled by one of three generals. The precise requirements for success in each of these scenarios differs, but in all cases the goal is to rule as many states as possible. After the completion of any scenario but number five the game will automatically advance to the next. You may start the game at any scenario.
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Character
Plot-driven, grave, earnest and cool.
- character-ledplot-driven
- gravecomic
- earnestironic
- cooloverwhelming
- intimateepic
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About the game
- Platforms
- PC-9800 Series, Sharp X68000, PC-8800 Series, Super Nintendo Entertainment System, Sharp X1, Sega Mega Drive/Genesis, PC (Microsoft Windows), DOS, FM Towns, Amiga, MSX2, PlayStation, Super Famicom
- Developer
- Koei
- Publisher
- Koei Tecmo, Koei
- Released
- December 21, 1989
- Modes
- Single player
- Perspective
- Bird view / Isometric
IGDB rating 8.0/10 from 6 ratings.
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Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Both plot-driven, grave, earnest.
Both plot-driven, grave, cool.
Both plot-driven, cool, earnest.
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Both plot-driven, grave, earnest.
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Both plot-driven, grave, cool.
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Often played with
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