Game

Mortal Coil: Adrenalin Intelligence 1995

Developed by Vic Tokai Europe

  • Shooter, Strategy, Tactical, Action

The year is 2005. "Mortal Coil" is the code name of a covert agency of crack undercover mercenaries who are funded by first-world governments. Its role: to investigate a series of sabotages and terrorist attacks on key research installations. Your prerogative as an elite team of this agency is to find the terrorists and terminate them. Naturally, things are not as clear-cut as they seem, and as you progress from one mission to the next, you will learn more about the nature of your adversaries and what their agenda really is. A team-based first person shooter with a real-time waypointing system allowing players to give missions to his/her teammates, strategical commands like breaching rooms from different situations like doors, corners, t-junctions and open areas. The AI of the teammates allows them to react to enemy movements and other targets. With an arsenal of 11 weapons and other equipment, you have to eliminate 18 different types of enemies in 7 different and long missions.

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Character

Grave, plot-driven, cool and earnest.

  • gravecomic
  • character-ledplot-driven
  • cooloverwhelming
  • earnestironic
  • unpretentiousprestige

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  • Would Mortal Coil: Adrenalin Intelligence hit harder if it came out today rather than in 1995?

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