Game

America: No Peace Beyond the Line 2001

Developed by Related Designs

  • Real Time Strategy (RTS), Strategy

A*M*E*R*I*C*A is a Wild West-themed real-time strategy game set over 90 years in post civil war America. The events portrayed in America are taken straight from the annals of American history. Players choose between Native Americans (specifically the Sioux tribe), Mexicans, Outlaws, or the Settlers in an attempt to settle the wild western frontier. Each side has certain advantages abilities and limitations to help balance out the sides. As in a typical real-time strategy game, workers gather resources to pay for units and buildings. There are various scenarios to play. Multiplayer with up to 8 players is also supported.

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Character

Plot-driven, grave, cool and earnest.

  • character-ledplot-driven
  • gravecomic
  • cooloverwhelming
  • earnestironic
  • classical in formformally daring

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  • Does it romanticize the West?

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  • Would America: No Peace Beyond the Line hit harder if it came out today rather than in 2001?

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