

In Breakers, choose one of eight fighters who have their own moves and special attacks. There are eight stages in the game, and each stage has two battles. The object of each battle is to drain your opponent's energy in order to win the battle. If there is a draw, a third battle takes place. If the time limit expires, the player with the less energy loses the battle. Once you have completed all eight stages, you will face a opponent that is much tougher than previous ones. Different endings and in-game dialog are viewed depending on the character that you select.
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Character
Plot-driven, spare, classical in form and earnest.
- character-ledplot-driven
- sparerichly built
- classical in formformally daring
- earnestironic
- gravecomic
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Has Breakers aged badly?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
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About the game
- Platforms
- Arcade, Neo Geo AES, Neo Geo MVS, Neo Geo CD, Dreamcast
- Developer
- Visco Corporation
- Publisher
- JoshProd, Visco Corporation, SNK of America
- Released
- March 21, 1996
- Modes
- Single player
- Perspective
- Side view
IGDB rating 6.8/10 from 7 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










