

Dragon Slayer is an action RPG designed by Yoshio Kiya and developed by Nihon Falcom. The title helped to pioneer the action RPG genre in Japan and spawned many sequels that would spin-off into their own franchises over time.
Log it
Sign in to log this.
Character
Earnest, grave, plot-driven and classical in form.
- earnestironic
- gravecomic
- character-ledplot-driven
- classical in formformally daring
- cooloverwhelming
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Is this Nihon Falcom's best work?”
Sign in to answer.
Be the first to answer.
“Would Dragon Slayer hit harder if it came out today rather than in 1984?”
Sign in to answer.
Be the first to answer.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
No reviews yet.
About the game
- Platforms
- PC-9800 Series, PC-8800 Series, Sharp X1, FM-7, MSX
- Developer
- Nihon Falcom, Nihon Falcom
- Publisher
- Nihon Falcom, Square
- Released
- October 1, 1984
- Modes
- Single player
- Perspective
- Bird view / Isometric
IGDB rating 6.0/10 from 5 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Asy przestworzy 200284% alikeBoth earnest, grave, plot-driven.
Bismarck: The North Sea Chase 198783% alikeBoth plot-driven, grave, earnest.
Fatal Fury 2 199282% alikeBoth grave, earnest, plot-driven.
The Mysterious Murasame Castle 198682% alikeBoth earnest, plot-driven, grave.
Stronghold Crusader II 201481% alikeBoth plot-driven, earnest, grave.
Strider 2 199981% alikeBoth plot-driven, earnest, grave.
World of Tanks: Blitz 201481% alikeBoth earnest, grave, plot-driven.
Both plot-driven, grave, earnest.
Swordsman 199073% alikeFilm · Both grave, earnest, classical in form.
Film · Both classical in form, earnest, grave.
Often played with
Similar games per IGDB. Opening one adds it to Tastebuds










