
Role-playing (RPG), Simulator, Adventure, Indie
Always Sometimes Monsters is a unique role-playing game set in the modern world. You take on the life of your character for 30 days as you try and make it from the east coast to the west coast before your one true love marries someone else.
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A few lines from each review; the whole review is on the critic's site. Not part of Tastebuds's numbers.
EurogamerDaniel StarkeyMay 20149/10Always Sometimes Monsters isn't the first game to get clever with morality. It's not the first game that's had a few grey areas. It also isn't about either of those. It's about perspective. It's about empathy. It's about who we are and why we do what we do. That narrative is one of contradiction and hypocrisy, because that's what real people are about.
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Game RevolutionGil AlmogiMay 20144.5/5 starsIf you're inclined to play a mature game with mature decision-making, I do highly recommend Always Sometimes Monsters. The game smartly tests how effectively you choices play out in the final act, something I don't wish to spoil but Vagabond Dogs deserves praise for.
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Arcade SushiLuke BrownMay 20149/10As Johnny Cash once said, "I'll try to carry off a little darkness on my back." In Always Sometimes Monsters, you're already carrying that darkness. It's just a matter of how far you can go with that much weight on your shoulders.
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Rock, Paper, ShotgunBen BarrettMay 2014Much like life, Always Sometimes Monsters is brilliant but flawed. There's strong stuff in there, made only better by its rarity within games.
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Pittsburgh Post-GazetteMax ParkerMay 2014"Always Sometimes Monsters" is as much of a mirror of the player as it is a looking glass to view the world through the eyes of the creators. It elicits thought about life philosophies. Any game that explores the existential crisis is a welcomed break from the tightly compartmentalized genres of contemporary gaming. Assigning a static review score to a game such as this seems silly. Play it and see where it takes you.
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IGDB rating 7.6/10 from 30 ratings.
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