

Conquest of Japan is a strategy game developed by Impression Games. This game simulates the civil war of the 16th century Japan.
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Character
Classical in form, earnest, plot-driven and grave.
- classical in formformally daring
- earnestironic
- character-ledplot-driven
- gravecomic
- cooloverwhelming
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“Has Conquest of Japan aged badly?”
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About the game
- Platforms
- Atari ST/STE, DOS, Amiga
- Developer
- Impressions Games
- Publisher
- Impressions Games
- Released
- December 31, 1992
- Modes
- Single player
- Perspective
- Bird view / Isometric
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Both plot-driven, grave, cool.
Both plot-driven, grave, earnest.
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Patton vs. Rommel 198690% alikeBoth plot-driven, grave, classical in form.
War in the South Pacific 198690% alikeBoth classical in form, plot-driven, grave.
Both plot-driven, grave, earnest.
Sangoku Heroes89% alikeBoth classical in form, earnest, grave.
Secrets of the Neanderthals 202471% alikeFilm · Both earnest, grave, classical in form.
The Dinosaurs 202668% alikeTelevision · Both grave, earnest, plot-driven.
Often played with
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